Hello, this is THRONE AND LIBERTY.
We would like to inform you of the update contents that will be applied through regular maintenance on Wednesday, January 17, 2024.
Please see below for more details.
[Edit/Addition]
- Skill transfer system text changed (revised on 1/17 10:28)
- Guild Distribution Guild Member Sales Selection Time Modified (Modified on 1/17 10:28)
- We will provide separate notices for known phenomena. [ Go to known phenomena] (Revised 1/17 12:07)
Chronicles: Change and Challenges #
You must defeat Kurt’s ghost, ‘Tevent’, who appears in the ‘Ruins of Turane’.
– ‘Tevent’ will start with ‘Dispute’ at 10 PM on Wednesday, January 17th.
– Every Wednesday through the following Tuesday, the two Arch Bosses, ‘Queen Blendy’ and ‘Tevent’, will alternate between ‘Peace’ and ‘Conflict’.
The mad lord of the forest, ‘Grand Elon’, appears in ‘Purification Hill’.
– Field boss ‘Grand Elon’ appears in ‘Elon’s Sanctuary’.
– New Origin Stones and Dimension Stones are opened.– [Field Boss] Grand Elon- [Dimension Stone] Grand Elon- [Origin Stone] Hill of Purification
A new incident unfolds in the ‘Ponos Basin’ where the power of the Orcs is concentrated.
- The regional event ‘Festival of Fire’ with new rules opens.
- [Local Event] Festival of Fire
- [Origin Stone] Ponos Basin
Deeper abysses, ‘Abyss of Sileus 5th and 6th floors’ are opened and a new boss appears. - ‘Sileus’ Abyss 5th Floor’, ‘Nirma’ who causes typhoons and lightning appears.
- ‘Aridus’, who rules over insects, appears on the 6th floor of the Abyss of Sileus.
- [Field Boss] Aridus
- [Field Boss] Nirma
- [Guild Raid] Aridus
- [Guild Raid] Nirma
Update Contents #
New content [Infinite Gateway] will be added to the special dungeon.
- You can challenge the single-player dungeons ‘Revenge and Resurrection’ and ‘The Maze Where Death Approaches.’
■ Infinite Gateway - [Infinite Gate] content has been added, where you can compete for the fastest clear time for one week.
- Players level 50 or higher can participate, and can enter through [Menu > Special Dungeon > Infinite Gateway].
- Rankings are recorded based on the highest record achieved within the period, with no limit on the number of attempts.
- The Infinite Gateway will open two challenge contents per week according to the schedule.
Skill conversion system is added.
- A ‘Skill Conversion System’ has been added to allow you to freely change the weapon you use.
- You can use the ‘Skill Transfer Book’ to swap the skill growth values of different weapons.
■ Skill Growth System [Detailed description of skill conversion book and system]
- You can select the skill you want to change by clicking the ‘Convert’ tab in ‘Skill Enhancement’ in [Menu > Skill].
- When switching skills, you can exchange the level and growth value of the selected skill.
The convenience of skill quick slots has been greatly enhanced.
- ‘Skill Quick Slot Set’ has been added, allowing you to use skill sets with various configurations.
- Prevents incorrect mouse click operations through the ‘Quick Slot Lock’ function.
■ Skill Quick Slot Set - You can change the skill quick slot set at the bottom of [Menu > Skill].
: You can switch and use the registered sets by setting shortcut keys. [Settings > Shortcut Keys > Shortcut Keys > Quick Slot Set]
※ Quick slot sets cannot be changed while the skill’s cooldown is in effect.
※ Changes can be made immediately in safe areas.
※ Some skills (such as transcendence skills) can change the quick slot set even while the cooldown is in effect.
■ Quick Slot Lock - Added a lock feature to fix the position of the quick slot icon.
- You can turn the lock button on or off by clicking the lock icon on the left side of the quick slot area of the HUD.
: When set to locked status, changing the position of skills and items or releasing them through mouse dragging is not possible.
The maximum number of bag slots is expanded. - You can expand your bag space by pressing the [Expand Bag] button on your bag.
- You can expand it by consuming Solant or Lucent depending on the slot expansion section.
■ Bag space expansion cost
Slot section | Expansion Cost | Synagogue Expansion Slot |
~ 150 | 250,000 solant | 5 squares |
~ 200 | 100 Lucent | 5 squares |
※ The bag system provides 130 slots per character and is not shared with other characters within the account.
Weapon-specific skill effects will change.
- Additional improvements have been made to staffs and two-handed swords.
- Some skills that had errors have been normalized.
- Weapon-specific skills that can be obtained through the Resistance event have been added.
■ Two-handed sword - Each time [Brave Slam] hits a target with a powerful strike, the remaining cooldown of [Brave Slam] is reduced by 15%.
- [Shock Strike] When a strong hit hits, the duration of ‘Stun’ increases by 1 second, and ‘Shock’ increases by 2 seconds.
- When [Ascension Begi] hits with a strong strike, the duration of ‘Stumble’ increases by 1 second.
- The effect of [Cruel Warrior] has been changed.
Rating | Before change | after |
Advanced , Rare , Epic | Increased critical hit on stunned targets(225 ~ 360 by level) | Increased damage to stun and shock targets(Level 180 – 288) |
Hero Specialization | Increases the damage dealt to stunned targets by 90 | Increases critical hit chance by 90 on stunned and shocked targets |
- The effect of
[Indomitable Armor] has been changed.
Rating | Before change | after |
hero | When a hero is hit, there is a 10% chance to increase damage reduction for 2 seconds (15~23 depending on level). Up to 10 stacks. | 25% chance to increase melee, ranged, and magic defense for 2 seconds when hit (232~435 depending on level). Up to 3 stacks. |
- The issue where the two-handed sword
[Annihilation Whirlwind] would occasionally disconnect has been fixed.
■ Cane– The special effect of
[Flame Condensation (Hero)] has been changed.
Rating | Before change | after |
hero | Increases the duration of ignition by 0.6 seconds. | For every stack of Ignition applied to the targetIncreases skill hit rate by 10 |
- [Judgment’s Lightning] can be used additionally when it hits with a strong strike, and if the second [Judgment’s Lightning] hits with a strong strike, its cooldown is reduced by 30%.
- [Wave of Heat Wave] If you hit with this attack, it will apply 2 stacks of Ignition to surrounding targets.
- [Master of Frost] When using this ice-type skill, the ‘Frost’ effect is additionally applied.
- The ‘Frost’ target applied by the caster is added to the area effect conditions of [Mysterious Shield], [Chain Lightning], and [Judgment Lightning] .
■ Longsword - Fixed an issue where the increased hit damage from [Shield Throw] would be removed by basic attacks instead of the next skill used.
: Tooltip content has been improved to clearly indicate the skill’s effect.
■ Dagger - The phenomenon of the target’s health being restored when two or more users attack the same target with the [Poison Injection] skill has been fixed.
■ Longbow - The issue where the ‘Movement Speed Increase’ effect in the ‘Weapon Proficiency’ of the Longbow in the [Suppression] and [Support] branches was not being applied has been fixed.
■ Common - 1 new skill has been added to each weapon.
※ Newly added skills can be obtained as rewards from the Resistance event.
※ Skill details may change upon update on January 24th.
■ Battle error fixes - Fixed an issue where battles with monsters that could not find another battle target would be reset when the player was frozen or petrified.
- When a monster is hit by an abnormal status, an icon will also appear on the damage plotter.
- The issue where [Junobot’s Void] of ‘Junobot’s Destruction Sword’ did not increase the duration of ‘Shock’ has been fixed.
- The issue where skill and critical hit stats did not increase when strengthening ‘Kowanjuki’s Twilight Sword’ has been fixed.
Some guild related features have been improved. - Added options for selecting time and item acquisition processing when distributing guild items.
- The scope of guild requests has been changed to be applied based on the opening of the chronicle rather than the level.
■ Guild Distribution - When proceeding with [Guild Distribution] as ‘Sell to Guild Members’, a selectable time has been added.
: Additional selectable time: 1 minute / 15 minutes / 30 minutes - Added an option to process boss kill item acquisition for [Guild Distribution] and changed its name.
: The existing ‘Acquire Guild Storage’ has been renamed to ‘Acquire Guild after waiting for 5 minutes’.
: ‘Guild Instant Acquisition’ has been added, so that guild acquisition is processed immediately when an item is acquired. - [Guild Distribution] has been improved so that you can immediately check the purchase request status of individual distribution items.
: If there is a change in the guild distribution items, you can check it with a red dot. - In [Guild Distribution], if a new bid is added when the remaining time of the ‘Guild Bidding’ is 30 seconds or less, it will be extended by 15 seconds.
■ Guild Request - [Guild Request] provides event guild requests and dungeon guild requests for all open content.
: Previously, higher-level content was provided as guild requests according to guild level growth, but after the change, guild requests for all content will be provided.
■ Guild Hideout - Incense burners of recovery and practice dummies have been installed in the guild hideouts and legion hideouts.
■ Guild UI Improvements - [Guild Skill] UI has been improved so that you can check the guild resources required to use the skill even when the skill cannot be used due to not meeting the level requirements.
- [Guild Benefits] Improved the page so that scrolling does not occur when checking benefits by guild level.
- When reconnecting in the dimensional space of [Guild Raid], you will always enter at the initial map entry location.
- [Guild Raid] When you defeat a boss, a kill notification will be displayed.
The gameplay experience of ‘Paola’s Dimension’ has been adjusted.
- Fixed an issue where it was possible to quickly progress through the breakthrough section in an unintended manner.
- Some bosses’ play patterns have been relaxed.
■ Paola’s Dimensional Common - When reconnecting in [Paola’s Dimension Circle], you will now enter near the activated ‘Dimension Circle Resurrection Gate’.
: If there is no active Dimensional Resurrection Gate, you will enter the starting location of the map. - In [Paola’s Dimension Circle], the direction of the character and the direction of the camera have been changed to match when resurrected.
■ Temple of Slaughter - The paralyzing poison effect of Kimaking and Kimarex has been modified to be maintained even when transformed into a guardian.
- The usage time of the suppressor lever has been reduced to 1 second.
- Fixed the airlock to disappear when the suppressor lever is successfully used.
■ Tyrant’s Island - Added Reptilian kills to progress objectives.
- The target number of rescued kidnapped sailors in the progress objective has been reduced.
- Fixed an issue where gliding transformation would occasionally not occur when a geyser was rising.
- Fixed the dialogue to only be output when the double key successfully predates.
■ Cursed Wasteland - The phenomenon of characters being stunned by light cracks when pulled in Bello’s special pattern has been fixed.
■ Butcher’s Canyon - Some breakthrough section monster placements have been adjusted downwards.
- A veil has been added before encountering the Orc Shadow Master Elder, and the veil will be removed when the Orc Butcher is killed.
- When starting a battle with Magnaduk, the curtain will activate and entry will be impossible.
- Characters designated as targets of the Burning Sheep transformation have been modified so that they cannot use ‘Escape’.
The gameplay experience for some content/systems has been adjusted. - Some of the rewards for quests have been strengthened, and items from the quest coin merchant have been added.
- The need for recovery has been alleviated.
- Improved/modified the patterns of some floors of Tidal Tower.
- A boarding point for Gigantrite has been added, and its appearance cycle has been changed.
■ Reinforcement of commission rewards and addition of coin merchant items - The amount of Solant for quest rewards has increased compared to before.
- The amount of Solant that can be obtained as a reward from stage 2 and 3 quests has also been increased by 2 and 3 times.
- You can purchase the items below with commission coins from the commission coin merchant.
item | Sale Price | Daily purchase limit |
A rare blessing pouch | 200 commission coins | 1 time |
7 Special Resistance Weapon Rubbings | 2,000 commissioned coins | 1 time |
※ The name of the existing ‘Lucky Pocket’ has been changed to ‘Precious Blessing Pocket’, and the icon has also been changed.
■ Relief of goods in need of recovery
- The amount of Solant and Recovery Coins required for recovery when a level 45~50 character dies has been reduced to approximately 50%.
■ Tidal Tower - 12th floor sand answer
: Fixed the movement speed not being reduced when hit by Scorpos’ sandstorm. - 13th floor drop! Lightning! Destruction!
: Improved the appearance of device projectiles being connected by lines. - Towards the stage 19 floors higher
: Fixed an issue where the player would get stuck on the platform in special patterns. - 20th floor revenge and resurrection
: The issue where the poison from the poison plate would not be removed intermittently has been fixed.
: Fixed an issue where the resurrection cutscene would not play when the Revenge Skeleton Commander was silenced.
: The issue where multiple skeleton commanders would not revive if they were quickly killed after being given an abnormal status has been fixed.
■ Gigantreete - The boarding point for ‘Giant’s Ruins’ has been added to the world map with the area name ‘Flag of Liberation’.
- The period of Gigantrite has been changed to appear at three-hour intervals starting at 2 o’clock.
※ Gigantreet appears additionally only on Saturdays at 9 PM.
■ Rubbings - Material items required for some rubbing shops have been changed.
: The material item ‘Mu’s Clone of the Secret Art Trousers’ from the ‘Moonlight’s Hands that Give Grace’ rubbing book has been changed to ‘Mu’s Strike Gloves’.
: The material item ‘Mu’s Strike Gloves’ from the ‘Moonlight’s Aura’s Rubbing Collection has been changed to ‘Mu’s Clone Art Trousers’.
■ Field Boss - The Peace: Conflict ratio of the field boss that appears at 8 PM has been modified.
※ After the update, the field boss’ peace: conflict ratio will be adjusted to 3:3.
■ Occupation War - The area sizes of some Origin Stones, Occupation Battles, and Dimension Stone Occupation Battles have been reduced.
- Players who are not part of a guild have been improved so that they are not displayed in the Dimension Stone Occupation Battle UI.
■ Base - The health of practice dummies placed at bases has been increased and status effects can now be applied.
- A recovery censer has been installed in the arena of Castle Village.
■ Field / Dungeon - When you destroy a spider cocoon in the Crimson Forest, a ‘Lantern Spider’ will appear.
- The number of ‘Infiltration Unit Knights, Archers, and Soldiers’ in the Nest Meadow has been reduced.
- The Strong Will buff has been added to the ‘Leader Sandworm’ that appears in ‘Sandworm’s Hideout’.
- The respawn time for Soul Armor in ‘Sileus’ Abyss Floors 3-4′ has been changed to 1 minute.
- The number of souls floating in ‘Sileus’ Abyss Floors 3 and 4’ has been increased.
- The respawn time of ‘Glowing Coral’ in ‘Lizard Island Lava Cave’ has been reduced to 30 seconds.
- Gems have been replaced with Equipment Growth Stones in the Hunter’s Pouch reward list in the Black Cry Plains.
- A new bonfire has been placed in the Black Cry Plains.
The settings have been changed to enhance the convenience and usability of the item. - The crafting recipes have been changed to make cooking and potions easier.
- The production-melting quantity of some gems has been changed to match the production-melting quantity of growth stones.
- Items sold in the store are added/removed.
■ Cooking and potion making recipes - Changed the use of excellent elixirs as materials when crafting rare elixirs.
- Modified so that cooking and potion making can be done directly without using the materials sold by the general goods merchant.
: The items listed below that were being sold by the general merchandise merchant will no longer be sold, and materials that have already been purchased and are in your possession can be resold for the same price they were previously sold for.
: Discontinued Items: Superior Smoked Meat, Superior Golden Rye, Superior Dried Roots, Rare Golden Rye, Rare Dried Roots
■ Change the gem - The quantity required to craft the higher grades of Rubix, Staron, and Emmeret, as well as the quantity of lower grades obtained when melting them, have been changed to match the quantity required to craft/melt Growth Stones.
division | existing | change |
When making a higher grade | 10 things | 5 pieces |
When dissolving lower grades | 10 things | 5 pieces |
※ When producing from a normal grade to a high grade, 2 normal grade items are required.
※ When melting from advanced grade to normal grade, you can obtain 2 normal grade items.
- The prices of Rubik’s, Staron, and Emmeret’s general store items of common, advanced, and rare grades have been adjusted.
■ Changes to ‘Proof of Contract: Dimension’ - The charging stone item of ‘Proof of Contract: Dimension’ has been changed to be able to be stored in the warehouse.
Party play convenience has been improved. - The information shown in the party window has been improved.
- Improved the rules for party invitations when you are left alone in a party.
※ We plan to continuously improve the convenience of party play.
■ Party UI - [Party] Improved so that you can check all party members’ weapon sets.
■ Party Invitation - Improved so that you can now receive [Party Invitations] from other players when you are the only party member remaining in the party.
■ Party Token - Reduces the time limit for consecutive use of the token, allowing you to select the next target more quickly.
■ Party Recruitment - When you register for [Party Recruitment], an indicator has been added to the HUD to indicate that a party is being recruited.
- Fixed an issue where the [Party Recruitment] post would not be deleted when all members of the party logged out.
- Fixed an issue where players who logged out in [Party Recruitment] would be displayed together with the number of party members.
Other conveniences and improvements have been applied. - You can check the automatically changed sentences by using the ‘Auto-translate’ option in the chat settings.
- Changed so that you can immediately transform into a dash or glide during a basic attack.
- Added latches throughout the field for easier movement.
■ Automatic chat translation - Russian/Traditional Chinese/Simplified Chinese are available in chat.
: Only Korean and English are allowed outside of the chat area. - A function has been added to translate Russian / Chinese (Traditional / Simplified) / English / Korean used by other players into the language I use.
: You can check individual translated sentences by pressing the ‘Translate’ button in the chat window.
: You can check automatically translated sentences by using the ‘Auto-translate’ option in the chat settings.
■ Operation - Changed so that you can immediately transform into a dash or glide during a basic attack.
■ Move - Added latches throughout the field for easier movement.
■ Content Alert - You can check in [Manage Content Alerts], and the content that is not displayed in [Content Alerts] because a pin has not been registered has been improved so that the ‘Content Marker’ is not displayed on the map and world.
- The ‘Content Marker’ that guides the Codex and requests has been improved to be output independently of the ‘Name Plate’.
- The [Batch Unpin] function in [Content Alert Management] has been improved to be switched to [Batch Register Pin]/[Batch Unpin].
■ Map/Minimap - Current content in progress is displayed in [Menu > Map > Schedule].
- Improved map responsiveness.
: Fixed the [Map] icon for the collectible item to disappear immediately upon obtaining it.
: Fixed the [Map] to cause the Normal Elite icon to disappear immediately when the Normal Elite monster dies.
■ Stella Boom auto-mounting function removed - Stella Boom will no longer be automatically equipped when changing equipment.
■ Character window - The text ‘Attack distance applies only up to 30m’ has been added to the tooltip of the ‘Attack distance’ stat.
■ Preferences - A function to reset all shortcut keys has been added in [Shortcut Keys].
- [Camera] – Added a feature to directly input values for [Character Position on Screen].
After selecting the option, you can use the arrow keys to move in the desired direction in increments of 0.1.
■ Terms and Conditions
- If you have agreed to the terms once, the terms and content warning will no longer be printed thereafter.
Improved some adventure/exploration codexes.- We have supplemented parts of the Adventure Codex that were difficult to progress through or had insufficient explanations.
- Some of the difficult objectives in the Exploration Codex have been made easier to achieve.
- The goal of ‘Destroying a specific boss’ pattern’ among the Exploration Codex objectives has been changed to ‘Defeat the boss’.
■ Adventure Codex- Act 2. The End of the Gray Fang
: When progressing through ‘The Importance of Skill Growth’, the guide text has been modified to require you to press the H key to receive a reward.- Act 3. Old Soldiers Don’t Die
: When proceeding with ‘Acquire the Shaman’s Chest’, the respawn time of the Goblin Shaman tool has been changed to 10 seconds.
: When progressing through ‘Collapsed Starlight Observatory Shooter’, the number of Goblin Shamans appearing has been reduced to 3.- Act 4. The Three Musketeers of the Red Forest
: When proceeding with ‘Recover Magic Recorder’, the probability of obtaining Magic Recorder when destroying spider egg piles has increased.
: When ‘Investigating the Destroyed Carriage’ is in progress, the location of the broken carriage has been modified.
: When ‘Investigating the Captain’s Dreadbird Nest’ is in progress, the location of the Captain’s Dreadbird’s corpse has been modified.- Act 10. Nightmare Deja Vu
: When ‘Gathering’ is in progress, the presentation of ‘Immortal Magic Potion’ has been changed and the related objectives have been strengthened.
: Fixed an issue where you could not talk to Luna-0 in certain locations while progressing through ‘Clay’s Magic Communicator’.
■ Exploration Codex- Added status immunity to field escort targets.
- Golden Rye Farm
: The time to collect the herb sack in ‘Recover Herb Sack’ has been reduced.
: Added Adventure Codex prerequisites for ‘Recovering the Herb Bag’, ‘The Farmer’s Worries’, and ‘Rain of Curses’.- Windy Hill Coast
: Added Adventure Codex prerequisites for ‘Letter from a Sailor’ and ‘Unidentified Contaminant’.
: Additional pollution meters have been deployed in the ‘Coastal Pollution Survey’.
: ‘Coastal Pollution Survey’ has been modified to generate more polluted creature samples.- Crimson Forest
: In ‘Light Up the Forest’, the locations of night marker trees have been corrected to be displayed on the map.
: Fixed an issue where the marker was not displayed on the lantern spider in ‘Light up the Forest Night’.
: In ‘Friend of Morkus the Renegade’, when Morkus casts Multi-Lightning, the objective that required hiding behind the discharge tree has been changed to killing Morkus.- Phonos Basin
: The number of orcs in the progression area in ‘The Resistance’s Example’ has been reduced.- Wedge Desert
: The number of Sandfire Bandits appearing in the Morty Guild hideout in ‘The Dirty Morty Guild’ has been reduced.
: Added Adventure Codex prerequisite for ‘Desert Raiders’.- Moonlight Desert
: The acquisition time for Moonlight Sand Clumps from ‘Money Clumps of Sand’ has been reduced to 1 second.
: The number of sandstorms appearing in ‘Beyond the Sandstorm’ has been increased.- Lizard Island
: Added hints about destroying crystal trees in ‘Reptilian Tyranny’.- The Cave of Despair
: In ‘Host Life’, both the poison sac and the empty poison sac are now included in the target, and the health of the poison sac has been reduced.- Angry Tree Wilderness
: Fixed the ability to obtain the vibrant, tough bark when defeating the rampaging Timitran in ‘Cowardly Apprentice Wizard’.
: In ‘War of Wood and Stone’, the objective of obtaining Talus’ shield during the battle with Talus has been changed to defeating Talus.
- Abandoned stonemason village
: In ‘Menacing Breath’, the objective of being petrified by Kernobog’s breath has been changed to killing Kernobog.- The destroyed temple
: The objective of blowing up Azrael’s totem in ‘Temple of Death’ has been changed to defeat Azrael.- Hill of Purification
: In ‘Ruler of the Forest’, the objective of surviving Grandelon’s thorn prison has been changed to defeating Grandelon.- Sileus’ Abyss 3-4th floor
: The objective of detonating Cornelius’ Death Mark alone in ‘Escape from the Abyss’ has been changed to killing Cornelius.- Abyss of Sileus, Level 5-6
: In ‘Record of Miserable Despair’, the objective of waking up sleeping allies using the punishment summoned by Aridus has been changed to defeating Aridus.
: In ‘Record of Miserable Despair’, the target that should be selected as Nirma’s target of attention has been changed to defeat Nirma.- Dark Ossuary
: In ‘The One Left in the Dark’, the objective of surviving the extraction of Minzerok’s soul has been changed to defeating Minzerok.- Grayclaw Forest
: In ‘Exposed Fangs’, the objective to survive Kowanjuki’s Dagger Jutsu or Moonlight Jutsu has been changed to defeat Kowanjuki or Lycan Kowanjuki.- The Sanctuary of Desire
: In ‘Minions of the Sanctuary’, the objective of solving Junobot’s puzzle has been changed to defeating Junobot.
■ Collection Codex- [Near Castle Village]
: ‘Oath of the Resistance’ has been relocated to the interior of Castle Village.
: The layout of ‘Hobbes’s Secret Memoir, Page 3’ has been adjusted.
: The placement of ‘Song of the Raslan Shepherd’ has been adjusted.
: The layout of ‘Page 4 of A Tax Manager’s Memoirs’ has been adjusted.
Gamepad usability has been improved.- Improved combat experience by applying filters based on region movement.
- The newly added skill growth conversion system and quick slot set change can also be controlled with the gamepad.
■ Improved combat experience- Improved responsiveness when using skills consecutively.
- Improved so that players who cannot be attacked in PVE areas are not targeted.
: When leaving a PVP area, the last filter is saved, and when re-entering the PVP area, the saved filter is applied.
: When entering a PVE area, the attack target filter is disabled, and only monsters and field objects can be attacked.- A feature to check the cooldown of the 2-page skill quick slot has been added to the HUD.
■ Content Alert- Improved to reduce the number of panels that do not require items when performing regional events, sieges, arc bosses, occupations, or tax transports
.
■ Skill System- Added the ability to control the skill growth conversion system with a gamepad.
- Added the ability to control the quick slot set change system with a gamepad.
■ Bag Expansion- Added the ability to control the bag expansion system with a gamepad.
■ Error correction- Fixed an issue where the click sound would play repeatedly when using a skill.
- Fixed an issue where the mark remained in use when killing a mark target.
- Fixed an issue where the “Close” button was not displayed in the overlay operation guide when changing the operation type.
- Fixed an issue where the pad cursor was not visible on certain screens.
- Fixed an issue where teleportation stones were not selected within the requested area on the map.
- Fixed an issue where the location would change when zooming in/out on the map.
- Fixed an issue where the probability payment box results window was not displayed.
- Fixed the red dot to be displayed on the portrait only when obtaining stat points and titles.
Fixes #
■ Content Modification
- Fixed an issue where zombies in Adentus’s appearance area in ‘Runner of Darkness’ would not provide chaos water.
- The phenomenon of ‘Requiem of Light’ and ‘Azrael Event’ occurring simultaneously in the destroyed temple has been fixed.
- The phenomenon of friendly NPCs placed in hunting grounds moving has been fixed.
- The location of ‘Farmer Beren’ in the Golden Rye Farm has been fixed.
- The conditions for opening the ‘Resistance Event’ have been changed from [Chronicle Chapter 6. The Border of Courage and Fear] ‘Honorable Protection’ to [Chronicle Chapter 5. Change and Challenge] ‘The Watcher of the Phonos Basin’.
■ UI modifications - HUD
: Fixed an issue where the output order of buffs and debuffs in my information window was reversed.
: Fixed an issue where, when obtaining items in bulk, only up to 5 acquisition messages would be displayed. - chatting
: [Group Chat] The “Group Chat Icon Color” has been changed to distinguish between groups.
: Fixed an issue where the message “{0} has left the party” would occasionally appear in the chat window.
: Fixed the issue where the item tip pop-up would appear on a layer lower than the HUD in chat simplification mode. - Character information
: We have improved the location and presentation of information to make it easier to recognize stats that cost 2 or more points. - Map / Minimap
: [Map] Fixed an issue where other players’ locations would occasionally not update.
: We improved the UI by unifying the width of each menu UI on the map to make it look more organized.
: Improved the UX of manipulating the minimap transparency slider. - Guild
: [Donation] The issue where the number of resources I own was not displayed properly has been fixed.
: The issue where the benefits of Origin Stones held in [Occupation] were not displayed properly has been fixed. - post
: The positions of the “Write Mail” and “Get Last 50” buttons have been swapped. - Skill growth
: Added bag function to allow management of growth materials. - Added mouse control function
: Improved drag & drop functionality on the Merchant NPC / Equipment Enhancement / Exchange (Sell) screen.
: Added convenience features for double-clicking the mouse to the request, guardian, Amitoy, and transformation windows. - Fixed the issue where the favorites and acquisition UI were dimmed.
- Fixed an issue where clicking on the item area in the request UI would not select it.
- Fixed an issue where the zoom level would change when panning by dragging the region name.
- Fixed an issue where the item tradable display would change when continuously clicking Paola’s Dimensional List.
- Enlarged the size of the default cursor displayed on the inspection screen.
- Fixed an issue where the region expansion/reduction UI in the region list did not move according to the action.
- Modified the behavior to allow closing the function without selecting an option when calling the relationship setup UI.
- Fixed the issue where the icon width would increase when assigning shortcut keys for operation mode, bag, and main menu buttons to combination keys.
- Improved sound effects when settling sales on the exchange.
■ System Modification - bag
: The red dot is no longer displayed on the main menu when updating the bag.
: Fixed the Drafts window to automatically close when there is no draft list.
: Improved the issue of bag opening animation being slow. - Mirror Boutique
: Improved the ability to check the number of items you have that need to be used at the top of the costume. - The phenomenon of field event and field boss icons being displayed during [Paola’s Dimension Circle] and [Codex] has been fixed.
- The issue where one person would receive 1 more contribution reward when achieving 100% of [Guild Request] has been fixed.
- The issue of abnormal text being displayed when information could not be retrieved intermittently from [Character Business Card] has been fixed.
- The phenomenon where [Character Business Card > Character Name] could be copied and changed to a different name has been fixed.
- The issue where [Character Business Card] could not be closed intermittently with the ESC key after using [Character Business Card > Whisper] has been fixed.
- The phenomenon of the photo in [Character Profile] appearing larger than when the profile photo was taken has been fixed.
- Fixed an issue where the language in the UI would not change intermittently when changing [Settings > Language/Time > Language].
- [Tidal Tower] – The issue where the minimap was displayed on the first floor and was displayed as an unknown location on the world map has been fixed.
■ Edit text - The issue where the player’s name was not colored in Clay’s dialogue in [Adventure Codex 9. Nightmare Deja Vu] has been fixed.
- Fixed an issue where some lines in ‘Requiem of Light’ did not match the audio.
- The issue where the text in the reward window was displayed as ‘Dispute’ when the Peace type of the ‘Talisman Transfer Operation’ was completed has been fixed.
■ Directing revision - Fixed an issue where Amitoi would fly away from the player and then return when hit in the airborne state.
- Added feedback when hovering over the area where the weapon is being worn.
- The phenomenon of the shell briefly appearing when printing out the appearance scene of ‘Queen Blendy’ has been fixed.
- [Collection Codex] In the illustration of ‘The World’s Most Cruel Festival’, Calancia’s right hand was changed to glow purple, and her left hand was changed to glow.
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